Realms of the Dragon
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The Fighters guild - Dwarf Fighter - Battlerager:

    Location: Dwarven Kingdom.
    Main stat: Strength and dexterity.
    Secondary stat: Constitution.
    Spells: None
    Skills: Strike, battlerage, fix, azod, shieldblock.
    Trees: Fighting 400
    Racial restrictions: Dwarf only.
    Alignment restrictions: None.

Azod: Enables you to parry attacks directed at you, avoiding either all harm or parts of it. Only works against weapon attacks. Uses the skill fighting.defensive.parry, you get this ability at level 0.

Strike: A high damage attack that allows you to hit a single target. This Ability works with Sharp Unarmed and Blunt weapons. Strike uses your highest fighting.offensive.melee.(sharp/unarmed/blunt) skill and fighting.offensive.special. You get this ability at level 50.

Battlerage: Works you in to a battlerage as you hit everyone except other Dwarves in the room. This attack needs a two-handed weapon to work, be that Sharp or Blunt. Uses your highest fighting.offensive.melee.(sharp or blunt). You get this ability at level 100.

Shieldblock: While holding a shield and a one-handed weapon you will be able to shieldblock, this skill is using your f.d.parry and will absorb damage depending on your skill. You get this ability at level 0.

Fix: Using weapons and armours in combat deteriorates their condition. This command allows you to repair the armour's or weapon's condition so that it gives you more protection or does more damage again. When fixing items you will need money to pay for the materials you use in the smithy. As your skill in general.smithing increases, the closer you will be able to repair an item to its undamaged state. You get this ability at level 0.

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Page last modified Thu Mar 6 12:08:35 2008 by Carolina

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