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The Fighters guild - orc fighter - Devestators:
Main stat: Strength and dexterity. Secondary stat: Constitution. Spells: None Skills: Fix, overwhelm, azod, rampage, shieldblock. Trees: Fighting 400 Racial restrictions: Orc only. Alignment restrictions: None. Overwhelm: A vicious attack with a two handed weapon attack against a single target. This type of attack will give you extra hits depending on your weapon. This ability uses your highest skill in fighting.offensive.melee.(sharp or blunt) and fighting.offensive.special. You gain this ability at level 50 Azod: Enables you to parry attacks directed at you, avoiding either all harm or parts of it. Only works against weapon attacks. This ability uses fighting.defensive.parry. You gain this ability at lvl 0. Rampage: This is an attack that allows you to hit multiple targets. This ability uses your highest skill in fighting.offensive.melee.(sharp,blunt/unarmed). You gain this ability at level 100. Shieldblock: While holding a shield and a one-handed weapon you will be able to shieldblock, this skill is using your f.d.parry and will absorb damage depending on your skill. You gain this ability at lvl 0. Fix: Using weapons and armours in combat deteriorates their condition. This command allows you to repair the armour's or weapon's condition so that it gives you more protection or does more damage again. When fixing items you will need money to pay for the materials you use in the smithy. As your skill in general.smithing increases, the closer you will be able to repair an item to its undamaged state. You gain this ability at lvl 0. Back to the Guild page. Page last modified Thu Mar 6 11:34:27 2008 by Carolina |
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