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The Sorcerer GuildOriginally known as Air Elementalists, Sorcerers have broken away from the Elementalist/Thaumaturgy guild and found a place to practice their magics near the windy shores of the Valeris coast. They are the most defensive guild in the Realms, able to summon protective winds that brush away even the most powerful of attacks with ease.![]() ![]()
Secondary stat: Dexterity. Racial restrictions: Open to all races. Elves gain racial bonuses to almost all aspects of this guild, from defensive Magic to Covert to Dodging. Drow are similar but their bonuses are in Offensive magic rather than Defensive magic. Gnomes are also adept in this guild because while lacking the strengths for Offense and Defense, they have no weakness in magic either, and gain bonuses towards enchantment magic, such as for Aerial Possession and Reduce Weight, making their items greatly desired. Alignment restrictions: No alignment restrictions. Skill Trees:Advancement PlanTraining Stats (Suggested)Commands:Sorcerer SpellsBack to the Guild page. Page last modified Tue Sep 27 05:28:58 2022 by Zylphyr |
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